Welcome Chrome for Android – Now part of our WebRTC family

chrome for android logoWe’re incredibly pleased to announce that OpenTok on WebRTC supports Google’s just-released Chrome 29 for Android. This brings Android support formally into the OpenTok on WebRTC family, and is a big step forward in increasing the number of WebRTC-ready endpoints in market.

We’ve been working with the Chrome for Android beta builds over the last few months, making sure that OpenTok on WebRTC works properly – and transparently – in that environment. In fact, attendees at WebRTC Expo in Atlanta saw us demonstrating OpenTok applications running in Chrome on Nexus tablets at the beginning of the summer.

As is the case on all mobile platforms, WebRTC consumes a lot of the capacity of an Android device. Lower-end Android devices will be challenged to support face-to-face video. More modern devices have anecdotally seen success, and as performance of WebRTC in Chrome for Android improves the device set supported by OpenTok will expand.

chrome for android

Using OpenTok on Chrome for Android also shows off one of our more recent innovations for improving the WebRTC user experience – traffic shaping in low bandwidth environments. Traffic shaping is a capability delivered by our Mantis beta infrastructure. Our infrastructure monitors connectivity statistics on a per-connection basis, and automatically switches the worst performing stream to audio-only when a device is struggling to maintain quality in the conversation. These kind of conditions are more likely to happen in a mobile environment.

With yesterday’s stable release of Chrome for Android, and our accompanying support for OpenTok on WebRTC, we’ve taken a big step forward for the OpenTok ecosystem.

Learn more about what was included in the Chrome 29 and Chrome for Android release.

  • Lindsay Leeds

    WHOA!!! This is a big day for OpenTok Mantis! That really expands the device universe!

  • Lindsay Leeds

    Do you think Google will ever support WebRTC on Chrome for iPhone / iPad?

    • http://aoberoi.me Ankur Oberoi

      In my opinion, its likely, just a matter of when it will be. Chrome on iOS is a special case because it uses the WebKit engine provided by iOS instead of Blink, which is Chrome’s own rendering engine used on all other platforms. Because of this limitation (enforced by Apple), it will take some specific engineering time from the Chrome team to make this a reality.

  • Sitaram Prabhu Ep

    Sir, i am webdeveloper and working on webrtc , i was able to create chrome application for video and audio chat through nodejs(server) and mongodb(backend) .Now i want to create an native android version for p2p video call with same backend .Please guide me how to establish connection from android to nopdejs server .