Co-authored by Manik Sachdeva, TokBox Developer Evangelist.
When we talk about health, it’s often physical health which is at the forefront of our plans. However, mental health is equally important, but often takes a back seat. It’s perhaps not surprising: mental health is not well understood by the general public. Unfortunately it can come with a big dose of stigma attached as a result.
To top it off, it can be difficult to find a professional to help overcome challenges. Even when you do have access to a qualified clinician, the cost can be prohibitive.
We recently released the latest version of our Client SDKs, v2.13.0 and I wanted to share some of the great new features that have gone out with this release.
Custom Media Streaming
With v2.13.0 of opentok.js we have added the ability to pass a custom audioSource and videoSource when you create a Publisher. The custom audio and video source are MediaStreamTrack objects. This enables quite a few different use cases that our customers have been asking for.
We get a lot of requests from our customers for examples of how to use OpenTok in their framework of choice. I’m here to tell you today that we are answering your pleas in 3 of the most popular Web frameworks out there: React, Angular 5 and Vue.js.
You can find the new sample apps in our Web Samples Github Repository.
One of my favorite parts of being a developer evangelist is getting to meet fellow developers and share their journey to building awesome products. And there’s nowhere better to meet developers than a hackathon!
Recently, I had the opportunity to attend CruzHacks at my alma mater, the University of California Santa Cruz. It was great to be in a position where I could support an amazing event through sponsorship, mentoring, and judging.
When anyone builds a multiparty video chat application they pretty quickly run into the issue of how to lay out the many different participants. You want everyone to be visible to everyone else and you also want video to take up as much space as possible, without wasted white-space. In the web you have the additional complexity of lots of different display sizes. Participants can be on a mobile device or tablet, or even just resizing their browser window so that they can see something else beside the video chat. For this reason you want a layout algorithm that is responsive.
Our good friend Philipp Hancke wrote a great post recently on a WebRTC audio bug that has been plaguing Chrome on MacOS for the last few years. The issue presented itself as the microphone not working sometimes in Chrome on MacOS until you completely restart the machine. This seemed to happen after a Mac went to sleep and then woke up again.
The good news is that this is fixed with Chrome 63! Philipp put together a great chart showing the error rates in different versions of Chrome which clearly shows the drop off with Chrome 63.
As we continue to work towards enabling developers to reap the full potential of WebRTC, we wanted to demonstrate connecting a WebRTC audio stream with a PSTN user, using OpenTok SIP Interconnect and a third party SIP-PSTN Gateway.
When you sign up for a new platform, we know it can sometimes be overwhelming. It can be a challenge to know what information to seek out and simply how to quickly get started building your first project to become successful with the platform. At TokBox, we’ve received positive feedback on our developer documentation and resources, and we wanted to further streamline the development process with our platform to accelerate the path to production.
When talking about game development, there is one name that quickly comes to mind. Unity has become one of the most popular engines that you can use if you plan to develop a game. Its multiplatform capabilities and ease of use makes it a good solution to bring your idea to life.
Like any other type of application, adding live communication features to a game is not a trivial thing. There are plenty of complicated problems to solve. OpenTok comes to the rescue in most scenarios and adding video chat to Unity game development is no exception.
When I introduced myself at the start of October, I shared my aim of working with TokBox developer community members to maintain and add support for third-party frameworks in order to reach as many developers as possible. I’ve been busy since then speaking to our community and learning about what they need to have a great experience with our OpenTok platform and get creative with live video.