At TokBox we can almost feel the excitement that developers are feeling for this year’s Google I/O conference, afterall our office is just a few blocks away from the Moscone Center. This afternoon we got to see Google tell developers about their Hangouts Platform and we were pretty excited to see what they had to offer.
It’s no secret that OpenTok and Hangouts share a lot of the same functionality, but we thought it would be really helpful for developers in our community if we pointed out some place where they differ. Afterall, for developers it should always be about using the best tool for the job.
Today we got a BIG ASS delivery from Amazon. YOU can win it this weekend at AngelHack, best use of OpenTok Platform takes home the prize!
Here are some unboxing pictures to salivate over:
Today, a Big Box from amazon showed up in our door step.
Out of curiosity, I opened the Box. And it turns out to be the Prize we’re giving out this Sunday for AngelHack!
We’re happy to announce that we’ve released a new iOS SDK binary full of some critical bug fixes, feature enhancements, and support for the iPhone 3GS.
To get started, head over to our GitHub repository.
To learn more about what new features are available, read on.
Several partners have been asking us about the options around getting access to media streams as they come and go from an iOS device. While more robust media access features are further off, I wanted to take some time to explore the options an iOS developer can play with today.
The UIKit view hierarchy integrates with a fairly simple animation and compositing API. Every instance of UIView is backed by an animation layer (CALayer), which can be accessed (and manipulated) without much complexity. A neat thing about CALayer is that you render its contents at any time using the
renderInContext: method. Most often, your render target is the window, which is managed by the UIKit view hierarchy, so none of this knowledge is particularly compelling. Unless of course, you wanted to render the contents of the animation layer to a bitmap in memory to perform, say, facial recognition with the iOS 5 CIDetector.
A few days ago, I wrote about going to Startup Weekend Chicago. I kept my promise.
On Friday, we started off with a series of inspiring speeches. I managed to snatch 2 minutes of fame telling everyone about the awesomeness of OpenTok.
We pitched ideas and formed groups throughout the rest of the night. There were 65 pitches, and by the end of the night everyone consolidated into 14 teams.
In march we announced our iOS Developer Contest to celebrate our OpenTok iOS SDK.
Today we officially announce our winners! Out of all the super awesome submissions, 3 teams will be receiving an iPad 3. Without further ado, here are the winners:
1) An iPad3 goes to Romotive! Romo is a robot that you attach iphone/ipod into, and you will be able to control it from the browser! You can also broadcast your video onto the iphone and see what Romo sees on your browser. Welcome to the new age of telepresence! These guys are serious, you can order their robots Today. Read their blog!
Click here If you don’t know what a Startup Weekend is.
We are sponsoring Startup Weekend Chicago this weekend, and I’m super excited because I get to go!
I’ve been to a few in the past year, and I complied a list of helpful tips so you can get the most out of your fun-filled weekend. 54 hours is not a lot of time to launch a startup. Work Efficiently.
Remember, there’s an API/Platform for almost everything. Here’s a list of some of the popular ones so you don’t have to go out searching.
We Survived TechCrunch Disrupt Hackathon in NY!
There were many great hacks built with OpenTok API, but only two winners. Here they are:
1) WhizCafe allows you to connect to an expert to make your shopping experience more pleasant. We’ve all been there, how many times have you wished you had expert advice before buying something?
Congrads to Korbinian Breu and his friend from Carnegie Mellon! Enjoy your resolutionary iPad3!
We’re going to create a implementation of chat roulette that works on iOS devices. We’ll use OpenTok for handling the video streams, node.js for the webserver, and socket.io for messaging.
Check out the web version of the app here.
Check out the GitHub repo here.
We’ve been working on this project for a few months and are pretty excited to showcase how it’s made and what it can be made to do. I’d like to share some stories that happened along the way.