WebRTC is changing the way enterprises communicate within their organization and with their customers.
As a result of the large and diverse range of different use cases of WebRTC in the Enterprise world, there are inevitably a number of challenges that need to be addressed. We’ve compiled a list of some of the key challenges and solutions for consideration with regards to implementing WebRTC for Enterprise solutions: Signaling, Multi-party, Interoperability, Quality and Scalability.
SIP? XMPP? JSON? Rumor? The right answer to the signaling question probably depends a lot on your starting point and on what you’re trying to accomplish.
While many people think signaling should be standardized; others think we already have the answer in SIP or REST. Some maintain that the lack of a signaling specification (beyond the need to support SDP offer/answer) is a huge gap in the WebRTC standard.
Hot off the heels of our OpenTok 2.0 Archiving API pricing and storage announcement we’re excited to announce that our Archiving API has now gone into production.
You can find out more about the features of this API in our previous post or by taking a look at our docs page and here is a quick summary just in case.
Following on from our OpenTok archiving and storage announcement we’re excited to fill you in on some updates we are making to our OpenTok iOS and Android SDKs 2.2 that are going into production. What started out as internal engineering project has paved the way to the release of a suite of valuable mobile features which have become a formal part of the product offering, setting OpenTok further apart from other WebRTC platforms.
OpenTok Mobile SDKs, Revision 2: The Video Driver
In the latest versions of the OpenTok SDKs for iOS and Android, everything is new. We found an opportunity to learn from the lessons of the past two years, and seized it to conduct an overhaul of the architecture of the client. The 2.2.0 release of the iOS and Android SDKs marks the second major revision of the implementation of the OpenTok Mobile SDKs. This post highlights one of the many new features of the 2.2.0 SDKs, about which we are feeling particularly excited: the “Video Driver”. Although the feature exists with parity in both platforms, today we’ll focus on the iOS-variant of the new API.
Here at TokBox we are always trying to expand and improve our range of features, tailoring these features in line with real world developer needs. That’s why we are excited to announce some pricing and storage updates.
We’re still receiving a lot of feedback on our beta so we’d like to extend a big ‘thank you’ to our community for this.
We have recently published an updated post about the Cordova plugin which you can read here. We’re looking forward to your contributions to this OpenTok Labs project and seeing what you create with Cordova.
Over the past weeks I have been working on an open sourced, community driven, Cordova Plugin for OpenTok SDK that will give you the ability to add webrtc live audio/video chat to your Android and iOS applications. In this blog post I hope to let the OpenTok community know that this project is available and if you are a web developer with limited Android or iOS experience, you can now build OpenTok mobile apps with ease using the technology you are familiar with.
Jump right into your own project! Since this project is open source, please file issues/concerns on the GitHub issue tracker and feel free to send pull requests!
A major vulnerability was uncovered yesterday which affects a majority of web service providers. The exploit is related to OpenSSL’s heartbeat extension which could enable a malicious attacker to access private keys. The bug has been present in OpenSSL since December 2011, and was brought to light yesterday. You can find more information about the exploit termed “Heartbleed” (CVE-2014-0160) here.
Our operations team reacted immediately to this and has taken the necessary steps to secure our infrastructure, ensuring the appropriate secure versions of OpenSSL are in place.
While WebRTC has been innovating at an impressively rapid rate, the users of the web and mobile apps have been delighted with lots of new experiences. We’ve started connecting to people across different timezones, countries, and even continents in real time, on just about every sort of device. But when we ask developers, the people who dream up the next wave of crazy ideas, what they need in order to keep delighting their users we hear a few things over and over.
One of the most requested features of the platform that developers are patiently waiting for is WebRTC broadcasts at scale. The technical challenge is about getting the right stream (with the right bitrate, and the right encoding) out to all the different types of people who are watching, with their vastly different networks and bandwidth capabilities.
AirPair, a startup that offers live online consultations with programming experts, today announced partnerships with TokBox and a handful of other API companies. That means AirPair users will have direct access to OpenTok platform exports when they need it. When developers run into a bug, have questions, or need help with implementation, an OpenTok expert can help resolve their problems quickly, in real-time.
Interested in giving it a shot? Check out the TokBox Experts page on AirPair!
In spite of limited specification of anything beyond one-to-one audio and video calls in WebRTC, one of the most popular usages of this technology today is multiparty video conference scenarios. Don’t think just about traditional meeting rooms. There are different use cases beyond meeting rooms, including e-learning, customer support, or real time broadcasting. In each case, the core capability is being able to distribute the media streams from multiple sources to multiple destinations. So… if you are a service provider how can you implement a multi-party topology with WebRTC endpoints?