Announcing the OpenTok Connectivity Doctor

ConnectivityDoctor_1024x1024As an OpenTok customer, you know that in order to deliver a great call experience, network connectivity is king. You can spend hours developing your real-time communications app, only to encounter connectivity hurdles like corporate firewalls or blocked IP in a new network environment.

It’s important to know that your application will work where you need it to, whether you’re pitching an investor, selling to a client, or just showing off all your hard work. That’s why we’re excited to launch the first version of the OpenTok Connectivity Doctor.

The OpenTok Connectivity Doctor helps you diagnose problems with your network before or after you connect to an OpenTok session. This tool does not test for errors in your code.

Read More

OpenTok 2.0 Archiving API into production

Archiving into productionHot off the heels of our OpenTok 2.0 Archiving API pricing and storage announcement we’re excited to announce that our Archiving API has now gone into production.

You can find out more about the features of this API in our previous post or by taking a look at our docs page and here is a quick summary just in case.

Read More

OpenTok iOS and Android SDKs 2.2 into production

MOBILE

Following on from our OpenTok archiving and storage announcement we’re excited to fill you in on some updates we are making to our OpenTok iOS and Android SDKs 2.2 that are going into production.  What started out as internal engineering project has paved the way to the release of a suite of valuable mobile features which have become a formal part of the product offering, setting OpenTok further apart from other WebRTC platforms.

Read More

Deep dive into the ‘Video Driver’

MOBILECBLOGOpenTok Mobile SDKs, Revision 2: The Video Driver

In the latest versions of the OpenTok SDKs for iOS and Android, everything is new. We found an opportunity to learn from the lessons of the past two years, and seized it to conduct an overhaul of the architecture of the client. The 2.2.0 release of the iOS and Android SDKs marks the second major revision of the implementation of the OpenTok Mobile SDKs. This post highlights one of the many new features of the 2.2.0 SDKs, about which we are feeling particularly excited: the “Video Driver”. Although the feature exists with parity in both platforms, today we’ll focus on the iOS-variant of the new API.

Read More

OpenTok 2.0 Archiving API pricing and storage announcement

Archiving

Here at TokBox we are always trying to expand and improve our range of features, tailoring these features in line with real world developer needs.  That’s why we are excited to announce some pricing and storage updates.

We’re still receiving a lot of feedback on our beta so we’d like to extend a big ‘thank you’ to our community for this.

Read More

Introducing our new codec: AF14

While WebRTC has been innovating at an impressively rapid rate, the users of the web and mobile apps have been delighted with lots of new experiences. We’ve started connecting to people across different timezones, countries, and even continents in real time, on just about every sort of device. But when we ask developers, the people who dream up the next wave of crazy ideas, what they need in order to keep delighting their users we hear a few things over and over.

One of the most requested features of the platform that developers are patiently waiting for is WebRTC broadcasts at scale. The technical challenge is about getting the right stream (with the right bitrate, and the right encoding) out to all the different types of people who are watching, with their vastly different networks and bandwidth capabilities.

Read More

Announcing the OpenTok Agency Program

OpenTok verticalToday we’re excited to announce the launch of the OpenTok Agency Program. We’re looking for world-class agencies that are WebRTC and OpenTok platform experts.

Demand for real-time communications applications is growing rapidly. As a platform provider, we focus on our core business: creating a scalable, easy-to-use and capability-rich WebRTC platform. Sometimes, though, customers approach us seeking development assistance as they integrate live video into their website or mobile application or build a new project altogether. This is where our agency partners come into play.  We need a group of highly skilled and responsive agencies that can help turn our customers’ OpenTok concepts into realities.

Read More

Introducing Dynamic Frame Rate Controls

artificial intelligence. Image shot 2008. Exact date unknown.Today we’re announcing new Intelligent Quality Controls in the OpenTok platform. To catch everyone up, Intelligent Quality Controls are the features and enhancements we’re developing to make sure that each participant in a video call has the best possible experience.

Update (Nov 25): Developers, check out our new blog post that provides details on using dynamic frame rate controls.

You may recall that over the summer we launched traffic shaping for the audio-only fallback feature. This feature drops video in low bandwidth situations to prevent a participant with poor QOS from dragging down the video quality for everyone else. Essentially, we built the automatic (video) mute button for “that guy on his cell phone in a convertible!”

Read More

OpenTok now supports TURN over TCP

Connectivity, we at TokBox believe, is one of the cornerstones of real-time communication applications. So we are happy to announce that we now support TURN over TCP.

There are several technologies which are used to help establish connectivity in WebRTC. The first mechanism is using a protocol called STUN. STUN uses a ping-pong mechanism to find the public IP of a client end-point so that a peer-to-peer session can be established and one can traverse a firewall. While this is useful in a number of scenarios, there are cases where one could be behind symmetric NATs, where STUN does not suffice. TURN helps in these cases. TURN is a mechanism by which real-time media can be relayed through a TURN server to punch through firewalls. OpenTok seamlessly supports STUN and TURN so a developer doesn’t have to worry about how to setup up these servers, scale them, establish connectivity etc.

Read More

New Pricing from TokBox

As we announced on August 29, today TokBox introduced new pricing for the OpenTok platform. Please take a moment to check out the new pricing section of our website: http://tokbox.com/pricing.

Our new pricing starts with a 30 day free trial during which we hope developers check out everything the OpenTok platform has to offer.

Customer who wish to continue working with the OpenTok platform after the trial period can do so by entering credit card info in the account’s dashboard – or by contacting business development (bizdev@tokbox.com) for invoicing information.

Read More