When talking about game development, there is one name that quickly comes to mind. Unity has become one of the most popular engines that you can use if you plan to develop a game. Its multiplatform capabilities and ease of use makes it a good solution to bring your idea to life.
Like any other type of application, adding live communication features to a game is not a trivial thing. There are plenty of complicated problems to solve. OpenTok comes to the rescue in most scenarios and adding video chat to Unity game development is no exception.
When I introduced myself at the start of October, I shared my aim of working with TokBox developer community members to maintain and add support for third-party frameworks in order to reach as many developers as possible. I’ve been busy since then speaking to our community and learning about what they need to have a great experience with our OpenTok platform and get creative with live video.
As part of our 2.12 client release, we were delighted to graduate our OpenTok Windows Client SDK out of beta and make it generally available. In addition to being a standard client endpoint for the OpenTok platform, the Windows SDK makes it easier to go beyond regular video chat and create whole new level of collaboration experiences.
Creativity & magic
The creativity of developers never ceases to amaze me and when you provide developers with powerful tools like our Windows Client SDK, magical things happen. A few weeks ago, I was fortunate to speak to the team at Calgary Scientific. Calgary has two major divisions: one in health care called ResolutionMD, and another focusing on cloud collaboration and mobility called PureWeb. Specifically, I spoke to them about their innovative collaboration plugin for the Rhino3D CAD tool, called PureWeb Cast, which has launched in beta today.
Picture this: you are outside in a park and attending a meeting using your Android phone with a cool OpenTok-based application, but suddenly you need to check some information from a different app on your phone. Currently, your only option would be to put the original app in the background, and stop seeing the rest of the people in the meeting while you check that information.
Over 10 years of TokBox, we’ve seen first hand that not all video communication experiences are created equal. Ever wanted to throw your computer out the window after a clunky and frustrating attempt at a video call on whichever app was chosen by your employer/family/friends?
We’ve been there too, and we feel your pain. So we’ve been working tirelessly at TokBox to create a flexible platform which will allow you to build the optimal video experience for your use case.
If you have an iPhone, chances are that you have already upgraded to the latest version of iOS. In its 11th version, Apple has introduced many new things. As usual, some of them are related to the new hardware, others improve and polish the well-known iOS formula. But there is one thing that is completely new and will bring a new type of applications that never existed before at this scale. We are talking about Augmented Reality (or AR) applications, and the Apple SDK ARKit.
TokBox has recently published a range of eLearning white papers and short guides on the topics of AI in Education, Tutoring, Proctoring, Virtual Classrooms and Robots. Click links to download.
We are inspired by our many customers who are working in many different ways to enhance eLearning applications with the power of live video, bringing educational opportunities to broad global audiences with richer student experiences. TokBox is very pleased to to invite John Leh to author this guest blog on video use cases for eLearning. John is CEO and Lead Analyst at Talented Learning with decades of experience with learning management systems and eLearning approaches. He is also “fiercely independent” and all opinions expressed in this article are his own. Welcome, John!
Recently, TokBox introduced Video Chat Embeds enabling you to add real-time communication to your website with just a few lines of code. Video embeds can be easily integrated into websites built on any of the following platforms:
- Zoho Sites
- Weebly (Business and above)
- WordPress hosted account (paid)
Some 40,000 years ago, our distant ancestors were recording vivid images of the world they saw around them onto the walls of caves on the Indonesian island of Sulawesi and on the walls of El Castillo cave in northern Spain.
These paintings are believed to be the earliest works of art made by humans and they point to a long history of our need to record and communicate information in a visual manner – and of our ability to process and take meaning from these visual cues. Our brain has evolved to process these cues quickly and efficiently so that we can react and survive.
TokBox is pleased to announce that with the release of OpenTok.js v2.12, OpenTok now officially supports Electron, allowing developers to build hybrid desktop applications which combine native APIs and web development to create native-like applications.