As you may know, Google recently announced the deprecation of inline installation of Chrome extensions in an effort to improve transparency and security. For end-users, this means that the process for installing screen sharing extensions will change from inline installation to installation from the Chrome Web Store. Below, you’ll find information on the deprecation timeline provided by the Chromium team:
Our good friend Philipp Hancke wrote a great post recently on a WebRTC audio bug that has been plaguing Chrome on MacOS for the last few years. The issue presented itself as the microphone not working sometimes in Chrome on MacOS until you completely restart the machine. This seemed to happen after a Mac went to sleep and then woke up again.
The good news is that this is fixed with Chrome 63! Philipp put together a great chart showing the error rates in different versions of Chrome which clearly shows the drop off with Chrome 63.
As we continue to work towards enabling developers to reap the full potential of WebRTC, we wanted to demonstrate connecting a WebRTC audio stream with a PSTN user, using OpenTok SIP Interconnect and a third party SIP-PSTN Gateway.
Over 10 years of TokBox, we’ve seen first hand that not all video communication experiences are created equal. Ever wanted to throw your computer out the window after a clunky and frustrating attempt at a video call on whichever app was chosen by your employer/family/friends?
We’ve been there too, and we feel your pain. So we’ve been working tirelessly at TokBox to create a flexible platform which will allow you to build the optimal video experience for your use case.
Co-authored by Tiffany Walsh, Patrick Quinn-Graham, and Michael Sander.
We recently announced the launch of our large-scale Interactive broadcast capabilities, including the option to publish to a wide variety of endpoints via RTMP and HTTP Live streaming. You can now broadcast to an audience of up to 3000 real-time viewers – and we know because we’ve been testing it to get it perfect, so that you don’t have to. Want to know how we test WebRTC sessions for huge audiences even though we only have a handful of people on our team? Read on!
In June, we announced our latest beta, OpenTok.js SDK 2.12. With that release, developers could start building beta projects that are compatible with Safari 11, kicking off WebRTC availability in Safari for the first time. This release was announced at the WWDC keynote back in June, when Apple indicated WebRTC support for iOS 11.
Today, in light of Apple’s event, we’re excited to announce that WebRTC support for Safari 11 is here. With the number of devices that run the Safari browser, this provides greater device reach for TokBox customers and introduces a whole new set of use cases for browser based video chat.
We invite you to join our first Live Video Experience webinar on September 20th 2017 at 10am Pacific for a unique opportunity to hear from guest speakers Sai Hossain, CEO of Crowdcast, and Dylan Jhaveri, CTO of Crowdcast. They will share the disruptive impact of live video and streaming technology on the webinar industry and new ways in which people are interacting globally today.
Part 2 – Creating the best possible user experience for social video apps
In Part 1, we looked at some of the key considerations for building a group live video app for mobile along the lines of Houseparty and Facebook Bonfire, and how the OpenTok platform can provide the solutions to some of the hurdles caused by using WebRTC off-the-shelf. In Part 2, we’ll look at some specific features and code which can be used to create an awesome user experience so your users will fall in love with the app.
Who are the world’s biggest social video chatterboxes? What’s the record for the most people in a group video chat? And which region is staying up late into the night to use their video chat apps?
We’ve answered these questions and more through our Global Social Video Study. Social video chat apps have seen explosive growth in the last few years (see Facebook Bonfire, Houseparty, Live.ly), and WebRTC provides a unique platform for them to include live video communication in their offering.
We continue to be excited by the customer use cases that WebRTC on Safari will enable, especially the “spontaneous” customer interaction situations we see in Retail and eCommerce, Customer Service and regulated industries – as we discussed in our previous blog. On June 22nd we held a WebRTC on Safari Developer Workshop in San Francisco to make more information available to local developers about the details of the Apple announcement and how to get started experiencing and developing WebRTC apps for Safari 11.
We are pleased to now provide this information online for everybody!