Over 10 years of TokBox, we’ve seen first hand that not all video communication experiences are created equal. Ever wanted to throw your computer out the window after a clunky and frustrating attempt at a video call on whichever app was chosen by your employer/family/friends?
We’ve been there too, and we feel your pain. So we’ve been working tirelessly at TokBox to create a flexible platform which will allow you to build the optimal video experience for your use case.
Co-authored by Tiffany Walsh, Patrick Quinn-Graham, and Michael Sander.
We recently announced the launch of our large-scale Interactive broadcast capabilities, including the option to publish to a wide variety of endpoints via RTMP and HTTP Live streaming. You can now broadcast to an audience of up to 3000 real-time viewers – and we know because we’ve been testing it to get it perfect, so that you don’t have to. Want to know how we test WebRTC sessions for huge audiences even though we only have a handful of people on our team? Read on!
In June, we announced our latest beta, OpenTok.js SDK 2.12. With that release, developers could start building beta projects that are compatible with Safari 11, kicking off WebRTC availability in Safari for the first time. This release was announced at the WWDC keynote back in June, when Apple indicated WebRTC support for iOS 11.
Today, in light of Apple’s event, we’re excited to announce that WebRTC support for Safari 11 is here. With the number of devices that run the Safari browser, this provides greater device reach for TokBox customers and introduces a whole new set of use cases for browser based video chat.
We invite you to join our first Live Video Experience webinar on September 20th 2017 at 10am Pacific for a unique opportunity to hear from guest speakers Sai Hossain, CEO of Crowdcast, and Dylan Jhaveri, CTO of Crowdcast. They will share the disruptive impact of live video and streaming technology on the webinar industry and new ways in which people are interacting globally today.
Watch Webinar Replay
Part 2 – Creating the best possible user experience for social video apps
In Part 1, we looked at some of the key considerations for building a group live video app for mobile along the lines of Houseparty and Facebook Bonfire, and how the OpenTok platform can provide the solutions to some of the hurdles caused by using WebRTC off-the-shelf. In Part 2, we’ll look at some specific features and code which can be used to create an awesome user experience so your users will fall in love with the app.
Who are the world’s biggest social video chatterboxes? What’s the record for the most people in a group video chat? And which region is staying up late into the night to use their video chat apps?
We’ve answered these questions and more through our Global Social Video Study. Social video chat apps have seen explosive growth in the last few years (see Facebook Bonfire, Houseparty, Live.ly), and WebRTC provides a unique platform for them to include live video communication in their offering.
We continue to be excited by the customer use cases that WebRTC on Safari will enable, especially the “spontaneous” customer interaction situations we see in Retail and eCommerce, Customer Service and regulated industries – as we discussed in our previous blog. On June 22nd we held a WebRTC on Safari Developer Workshop in San Francisco to make more information available to local developers about the details of the Apple announcement and how to get started experiencing and developing WebRTC apps for Safari 11.
We are pleased to now provide this information online for everybody!
NEWS: In the San Francisco Bay area? Come to our Developer Workshop on WebRTC in Safari on June 22 @6pm.
I’ve been waiting a long time to be able to publish this blog post. It was easy to miss, but if you were paying close attention to today’s WWDC keynote you would have seen Apple indicating WebRTC support for iOS 11, which will be available later in the year.
From the early days of WebRTC in 2011 until yesterday, the single biggest outstanding question about this standard had been when will it be supported in all major browsers? Supporters could see that WebRTC was loaded with the potential to change how we use communications, but there was always that lingering sense that WebRTC wouldn’t cross over to the mainstream and be used for mission critical applications until it was supported by all browsers. With today’s iOS 11 announcement, Apple has answered this question. WebRTC is here to stay. This is a major turning point for embedded communications.
TokBox is pleased to be sponsoring the upcoming Kranky Geek WebRTC Tour across Bangalore, Hyderabad and Chennai in India during March 2017 (see below for dates). This fast-paced event brings respected WebRTC and real-time communications experts to town to help technologists and developers quickly get up-to-speed on the opportunities to enhance apps with global live video experiences using WebRTC.
At TokBox we’re always trying to find ways to improve your development experience. We pride ourselves on offering clear documentation, helpful tutorials and tools to accelerate the integration of OpenTok. We don’t plan on stopping there.
Now, with the Video Chat Embed, you can take your proof of concept from zero to sixty with a simple copy and paste.
Why is this so powerful? As the market and demand for live video communications grows, two trends are emerging. First, developers with varied coding skill levels want to build with WebRTC. Second, developers want to be able to show off a proof of concept quickly. Enter the Video Chat Embed.
To get started simply login to your TokBox account, click “Video Chat Embeds” in the left navigation and “Create New Embed”.
Make a few configuration choices for your Video Chat Embed – specify what size you would like the frame to be and what website your project will be embedded into. We’ll then generate code for you that can be added to your website in a matter of minutes.